Saturday, May 14, 2016

ScreenShot Saturday

Project Settlement developers just about done with a day long session. Got some good milestones worked out today. The biggest thing I can tell you is that we put down July 31st, 2016 for a playable Alpha build. Our list includes scene changes (moving into and out of "buildings" like the landing spaceship, habitation node (player house,) and creatures with combat.

Lead programmer Nathan Allshouse just posted a screenshot of Project Settlement for #screenshotsaturday on Twitter. Follow Nathan on Twitter @nallshouse. Here's the screenshot.

We'd like to say Thanks to fellow game developer and owner of Nascent Games, Gabriel Gutierrez for sharing his house with us today. And don't forget that Project Settlement will have a booth at the West Sacramento Intergalactic Expo on May 22nd at the West Sacramento Community Center. Drop by and see us and get a chance to play our game.

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